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The material presented in this course helps you gain an understanding of the following topics: Introduction to the Civil View in 3ds Max Preparing the Civil 3d project in 3ds Max Importing the Civil 3d model into 3ds Max Adding street markings, signs, and other static objects in 3ds Max Adding buildings and trees in 3ds Max Adding vehicles in 3ds Max
Approximate Duration: 20 minutes
The material presented in this course helps you gain an understanding of the following topics: Creating still images Creating a panorama view Batch rendering Exporting models for 3d printing
Approximate Duration: 15 minutes
The material presented in this course helps you gain an understanding of the following topics:
Basics of object creation
Creating 2D shapes
Creating a surface from a 2D shape
Using the extrude and shell modifiers
Moving objects
Cloning objects
Scaling objects
Rotating objects
Aligning objects
Using the spacing tool
Mirroring objects
Understanding surfaces in 3ds Max
Using paint deformation to edit surfaces
Using Autogrid
Select and place objects
Creating and modifying an editable poly
Using lofts to create objects
Creating terrains
Outlining shapes with splines
Using the lathe modifier
Using extended splines
Placing text
Placing AEC walls
Placing 3ds Max doors
Placing 3ds Max windows
Placing 3ds Max stairs
Placing 3ds Max railings
Placing foliage
Using object paint
Using the cloth modifier
Reducing polygon count using Prooptimizer
Creating subdivision surfaces with Opensubdiv
Approximate Duration: 90 minutes
The material presented in this course helps you gain an understanding of the following topics: Using render effects Adding camera glare
Approximate Duration: 5 minutes
The material presented in this course helps you gain an understanding of the following topics: Referencing 3ds Max scenes Referencing external objects in 3ds Max Exporting FBX Files in 3ds Max Importing Alembic files in 3ds Max Importing Inventor files in 3ds Max Importing Sketchup files in 3ds Max
The material presented in this course helps you gain an understanding of the following topics: Linking vs Importing files in 3ds Max Linking a Revit model in 3ds Max Linking AutoCAD models in 3ds Max Linking FBX Files in 3ds Max Reloading and managing Links in 3ds Max Importing a Revit model in 3ds Max Importing AutoCAD models in 3ds Max Importing FBX Files in 3ds Max
Approximate Duration: 30 minutes
The material presented in this course helps you gain an understanding of the following topics: Understanding natural and artificial lighting Understanding direct and indirect lighting in 3ds Max Using standard lights Using photometric lights Using sun positioner Using a daylight system Understanding image-Based lighting with ART Renderer Working with Arnold lights
The material presented in this course helps you gain an understanding of the following topics: What is MAXScript? The scripting menu Maxscript Listener Recording to capture Learning resources Example-solar system What is the Max Creation Content (MCG) package? Installing MCG Using the MCG stair
The material presented in this course helps you gain an understanding of the following topics: What is 3ds Max 3ds Max user interface Customizing the 3ds Max user interface Opening and Saving Files in 3ds Max 3ds Max user preferences and basic setup 3ds Max scene navigation Working with the 3ds Max Asset Library
The material presented in this course helps you gain an understanding of the following topics: Adding change of place or time indicators Adding input image events to the post queue Editing event timing in video post queue Rendering in passes Working with state sets
The material presented in this course helps you gain an understanding of the following topics: Introduction to 3ds Max materials Creating materials in 3ds Max Creating a material library in 3ds Max Working with maps in 3ds Max Working with bump maps Using ShapeMap maps Using displacement mapping Using blended box map Working with substance maps Using the advanced wood map Using TextMap to customize maps Working with physical materials Creating a blend material Working with texture maps Painting textures with viewport canvas Working with multi/sub-object materials Working with Arnold materials Working with vector graphics
Approximate Duration: 45 minutes
The material presented in this course helps you gain an understanding of the following topics: Creating a CAT rig Skins Character Generator FBX to rig and value of DQ Creating a hierarchy Locating pivot points Inherited degrees of freedom Understanding biped animation Using weight tables Working with geodesic voxel skinning Setting up to work with the Skin Modifier Working with the Skin Modifier Animation forward kinematics
The material presented in this course helps you gain an understanding of the following topics: Visualization Workflow Overview Having a preproduction Plan Creating a storyboard Understanding Level of Detail for the render Wireframes Low-Grade Renders and Iterations
The material presented in this course helps you gain an understanding of the following topics: Overview of 3ds Max cameras General image composition Applying rule of thirds for scene composition Placing physical cameras Using camera clipping planes Camera sequencing Animating cameras
The material presented in this course helps you gain an understanding of the following topics: Creating a prototype file Creating a template
The material presented in this course helps you gain an understanding of the following topics: Setting up the renderer Using Scene Converter Rendering with Autodesk Cloud Service ART renderer configuration Arnold renderer configuration QuickSilver renderer configuration Scanline renderer configuration
Approximate Duration: 25 minutes
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